{ACR} Admin Crazy Rioters

Tremulous Clan
 
Home  ­Portal  ­FAQ  ­Search  ­RegisterRegister  ­Memberlist  ­Usergroups  ­Server Information  ­IM BugHuman  ­Log in  
Be Sure To Post In The Spam Event! The First To The 100th Page Wins! 50 Posts Per Page! 500 Points To The Winner!
Post new topic   Reply to topicShare | 
 

 ACR Unlimited V3 QVMs

View previous topic View next topic Go down 
Goto page : 1, 2  Next
AuthorMessage
doublehex
{ACR}Second In Command
{ACR}Second In Command


Posts: 135
Points: 115
Reputation: 7
Join date: 2008-11-09

PostSubject: ACR Unlimited V3 QVMs   Sun Jul 19, 2009 10:35 am

Well im starting work on acr unlimited's version 3 qvm and I would like some public intake of what to do. Post whatever u want, such as Ive opened up the possibility of a rpg element as ive found a better storage method. So gimme your ideas and ill do my best to add them in.
Back to top Go down
View user profile
linux26
{ACR}Second In Command
{ACR}Second In Command


Posts: 460
Points: 308
Reputation: 22
Join date: 2008-08-24
Location:

PostSubject: Re: ACR Unlimited V3 QVMs   Sun Jul 19, 2009 11:07 am

doublehex wrote:
Well im starting work on acr unlimited's version 3 qvm and I would like some public intake of what to do. Post whatever u want, such as Ive opened up the possibility of a rpg element as ive found a better storage method. So gimme your ideas and ill do my best to add them in.

(12:03:27 PM) Eduard: a nice feature would be that if you shoot at Defence Computer, the DC commands the base to pwn you
(12:03:31 PM) Eduard: that would be epic
(12:04:10 PM) Andrew: i like that one
(12:04:23 PM) Eduard: Very Happy
(12:04:34 PM) Eduard: OHH
(12:04:38 PM) Andrew: post that on the forums or ill forget it haha
(12:04:39 PM) Eduard: AND IT PRINTS OUT 'FATALITY'
Back to top Go down
View user profile
Dr.Mario.
Forum Active
Forum Active


Posts: 452
Points: 273
Reputation: 8
Join date: 2008-08-24
Location: Canada

PostSubject: Re: ACR Unlimited V3 QVMs   Sun Jul 19, 2009 1:58 pm

hmmm anybody interested in the invasion mod? if not idc

_________________
~Dr.Mario~ http://ghostminis.webs.com/
Back to top Go down
View user profile
BugHuman
{ACR} MASTER
{ACR} MASTER


Posts: 1021
Points: 1000000224
Reputation: 36
Join date: 2008-03-21

PostSubject: Re: ACR Unlimited V3 QVMs   Sun Jul 19, 2009 2:26 pm

If we are going clientside for some odd reason

1. Tremulous Tower Defense

2. Tremulous CTF

_________________

_________________


Spoiler:
 


Last edited by BugHuman on Sun Jul 19, 2009 3:48 pm; edited 1 time in total
Back to top Go down
View user profile http://AdminCrazyRioters.com
doublehex
{ACR}Second In Command
{ACR}Second In Command


Posts: 135
Points: 115
Reputation: 7
Join date: 2008-11-09

PostSubject: Re: ACR Unlimited V3 QVMs   Sun Jul 19, 2009 3:25 pm

We may be going client side but unsure yet but if we do it's gonna be all out. No for invasion, I don't like it too much, and another option is solo to two man teams, you choose human or alien and get your own base, and fight other players on their own team. Just a thought atm though.
Back to top Go down
View user profile
BugHuman
{ACR} MASTER
{ACR} MASTER


Posts: 1021
Points: 1000000224
Reputation: 36
Join date: 2008-03-21

PostSubject: Re: ACR Unlimited V3 QVMs   Sun Jul 19, 2009 3:48 pm

BugHuman wrote:
If we are going clientside for some odd reason

1. Tremulous Tower Defense

2. Tremulous CTF

_________________

_________________


Spoiler:
 
Back to top Go down
View user profile http://AdminCrazyRioters.com
doublehex
{ACR}Second In Command
{ACR}Second In Command


Posts: 135
Points: 115
Reputation: 7
Join date: 2008-11-09

PostSubject: Re: ACR Unlimited V3 QVMs   Sun Jul 19, 2009 4:20 pm

as I said I would be going all out meaning multiple game modes
Back to top Go down
View user profile
Dr.Mario.
Forum Active
Forum Active


Posts: 452
Points: 273
Reputation: 8
Join date: 2008-08-24
Location: Canada

PostSubject: Re: ACR Unlimited V3 QVMs   Sun Jul 19, 2009 8:35 pm

doublehex wrote:
as I said I would be going all out meaning multiple game modes


so in other words much like invasion it would have a call vote option that would allow you to change mods (what ever mod u want) and thats how it would work in theory. right? or something similar to that idea

_________________
~Dr.Mario~ http://ghostminis.webs.com/
Back to top Go down
View user profile
doublehex
{ACR}Second In Command
{ACR}Second In Command


Posts: 135
Points: 115
Reputation: 7
Join date: 2008-11-09

PostSubject: Re: ACR Unlimited V3 QVMs   Mon Jul 20, 2009 8:34 am

yes, hopefully
Back to top Go down
View user profile
seb0910
Elite Forum Poster
Elite Forum Poster


Posts: 1053
Points: 468
Reputation: 12
Join date: 2008-08-22
Age: 18
Location: Ridin on a dolphin doin flips n shit

PostSubject: Re: ACR Unlimited V3 QVMs   Mon Jul 20, 2009 9:36 am

i'd just like to point out that there is already a sort of tower defense mode on another server, idk what its called but it involves humans having a base on top of the bunker in atcs and fighting off waves of aliens (sorta like horde mode in gears 2); however, the aliens don't really make an attempt to get up the bunker as far as ive seen. i guess its not a true TD but just saying.

i would like to see a battlefront command post conquering mode. i cant really think of anything else thats ideal for trem.

i have an idea unrelated to a game mode: maybe you could change the MD or make a new weapon and call it a railgun, and give it limited see/fire-through-walls capabilities to make it like a real fictional railgun.

also just wondering what is invasion?

oh and can we suggest removing features as well

_________________
"Like enough you won't be glad when they come to hang you, lad, but bacon's not the only thing that's cured by hanging from a string."

"UN PASE GAME"

"Mah momma told me dat God made Adam and Eve, not Adam and Steve."
Back to top Go down
View user profile
Dr.Mario.
Forum Active
Forum Active


Posts: 452
Points: 273
Reputation: 8
Join date: 2008-08-24
Location: Canada

PostSubject: Re: ACR Unlimited V3 QVMs   Wed Jul 22, 2009 8:31 pm

seb0910 wrote:
i'd just like to point out that there is already a sort of tower defense mode on another server, idk what its called but it involves humans having a base on top of the bunker in atcs and fighting off waves of aliens (sorta like horde mode in gears 2); however, the aliens don't really make an attempt to get up the bunker as far as ive seen. i guess its not a true TD but just saying.

i would like to see a battlefront command post conquering mode. i cant really think of anything else thats ideal for trem.

i have an idea unrelated to a game mode: maybe you could change the MD or make a new weapon and call it a railgun, and give it limited see/fire-through-walls capabilities to make it like a real fictional railgun.

also just wondering what is invasion?

oh and can we suggest removing features as well


invasion is a mod for servers that allows people to callvote invasion mode which restarts the game with what ever # of aliens you chose i believe 4-12 is the limit and you can buy guns but not construction kits or anything like that are allowed you then have to try to kill aliens for money/credits until you have enough to pwn there base which will probably have a ton of eggs in it (be warned these bot aliens aren't as bad as you may think they are)

P.S. i think 1 good thing to change about invasion would be to allow the aliens to evolve by them selfs once they have evos thus making the game more interesting but that could be bad i guess cause in invasion mode your spawns are destroyed by default. lol well thats not the greatest idea ive ever had lol oh well =P

_________________
~Dr.Mario~ http://ghostminis.webs.com/
Back to top Go down
View user profile
sabtas1
Forum Member
Forum Member


Posts: 99
Points: 130
Reputation: 0
Join date: 2009-03-30
Age: 14

PostSubject: Re: ACR Unlimited V3 QVMs   Thu Aug 06, 2009 4:16 am

so how you going with this???
Back to top Go down
View user profile
(^TwinBladE^)
Forum Member
Forum Member


Posts: 416
Points: 217
Reputation: -6
Join date: 2008-10-21

PostSubject: Re: ACR Unlimited V3 QVMs   Thu Aug 06, 2009 6:44 am

Adv rant would be good lol!
Back to top Go down
View user profile
BugHuman
{ACR} MASTER
{ACR} MASTER


Posts: 1021
Points: 1000000224
Reputation: 36
Join date: 2008-03-21

PostSubject: Re: ACR Unlimited V3 QVMs   Thu Aug 06, 2009 10:52 am

WALLALKING SHOES. To replace jetpack. This way there would be no jet camping.

_________________

_________________


Spoiler:
 
Back to top Go down
View user profile http://AdminCrazyRioters.com
{ACR}Chris
Forum Poster
Forum Poster


Posts: 375
Points: 624
Reputation: 8
Join date: 2009-01-02
Location: Unknown

PostSubject: Re: ACR Unlimited V3 QVMs   Thu Aug 06, 2009 11:24 am

YES TO BUGS YES TO BUGS
Back to top Go down
View user profile
 

ACR Unlimited V3 QVMs

View previous topic View next topic Back to top 
Page 1 of 2Goto page : 1, 2  Next

Permissions of this forum:You cannot reply to topics in this forum
{ACR} Admin Crazy Rioters :: Important Info :: Developer's Korner-
Post new topic   Reply to topic