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 single player tremulous fangame

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linux26
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PostSubject: Re: single player tremulous fangame   Mon Mar 30, 2009 5:11 pm

HEINRICH wrote:
i ahve ilegal cs4 professional is that good??

You should be good with that -- as long as you can write small ActionScript examples (from tutorial websites, etc.) and see them work it's good.
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HEINRICH
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PostSubject: Re: single player tremulous fangame   Mon Mar 30, 2009 5:19 pm

maybe i should get that program yer talking about for compatibility's sake, ill try to find a download
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PostSubject: Re: single player tremulous fangame   Mon Mar 30, 2009 5:20 pm

found one, but its free
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PostSubject: Re: single player tremulous fangame   Fri Apr 03, 2009 9:15 pm

*bump

and i found this music that i think amy make a good sort of battle theme though if not whatever u guys may recomend http://www.youtube.com/watch?v=g4aPMo7TcR8
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PostSubject: Re: single player tremulous fangame   Sun Apr 12, 2009 4:45 pm

update:
im tired of waiting so im just using game maker, honestly its a 2d game so i dont see y flash was nesesary anyway so im sry linux and if u can find tutorials i would still like to learn flash but im just gonna start development now
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PostSubject: Re: single player tremulous fangame   Sun Aug 16, 2009 8:24 pm

ya im thinkin abut openign this back up, it died but i rly wanna try again, like before if anyone has useful expertise or resources id apreciate it thnx
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doublehex
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PostSubject: Re: single player tremulous fangame   Sun Aug 16, 2009 10:34 pm

Few steps:
1) get trem source code
2) add bots
3) redo ui so it runs on a local server
4) add some levels, which could be some layouts per map and just let the bots go at the player

That's a single player game
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Dr.Mario.
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PostSubject: Re: single player tremulous fangame   Mon Aug 17, 2009 3:43 pm

step 5 make a smaller version of trem thats like halo and you have to upload levels like you do maps ...... lol

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PostSubject: Re: single player tremulous fangame   Mon Aug 17, 2009 9:03 pm

im makin it from scratch, it will be tds not fps,
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seb0910
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PostSubject: Re: single player tremulous fangame   Tue Aug 18, 2009 9:38 am

yea he said it was gonna be 2D and a top-down shooter, just clarifying for those who dont know =P

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PostSubject: Re: single player tremulous fangame   Fri Aug 21, 2009 2:37 pm

haha ty for that seb ;P
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doublehex
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PostSubject: Re: single player tremulous fangame   Fri Aug 21, 2009 9:27 pm

Ah my first 2d was using SDL, simple, fast, and fun
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