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 is this oeganic?

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white
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PostSubject: is this oeganic?   Mon Oct 05, 2009 5:47 pm

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PostSubject: Re: is this oeganic?   Mon Oct 05, 2009 6:22 pm

Ok now you earn the title creepy...

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PostSubject: Re: is this oeganic?   Mon Oct 05, 2009 7:01 pm

lol!
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PostSubject: Re: is this oeganic?   Mon Oct 05, 2009 8:28 pm

it looks like a planet with paint all over it

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PostSubject: Re: is this oeganic?   Mon Oct 05, 2009 9:23 pm

I thought it was an eyeball. Also the correct word is "organic".

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PostSubject: Re: is this oeganic?   Tue Oct 06, 2009 9:32 am

you're getting warmer. now, try making an entire body and not just an eyeball. a sphere with an eyeball material is not organic, its just a sphere with a material. any retard semi-smart person can do that.

btw wtf is that material's name, "crack-addict's eyeball"?

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Last edited by seb0910 on Tue Oct 06, 2009 12:54 pm; edited 1 time in total
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PostSubject: Re: is this oeganic?   Tue Oct 06, 2009 12:52 pm

i think its a zombies eyeball!!! after it fell out! or its the eyeball from pirates of the Caribbean. the 1 that keeps falling out.

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PostSubject: Re: is this oeganic?   Wed Oct 07, 2009 8:58 am

still workin on it

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PostSubject: Re: is this oeganic?   Wed Oct 07, 2009 9:04 am

LOLZ
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PostSubject: Re: is this oeganic?   Wed Oct 07, 2009 9:49 am

lmao stop laughin

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LOLZ
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PostSubject: Re: is this oeganic?   Wed Oct 07, 2009 1:17 pm

white wrote:
lmao stop laughin

{ACR}Chris wrote:
LOLZ


there's something unnatural about that though. Like something feels out of place. Otherwise, it's good

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PostSubject: Re: is this oeganic?   Wed Oct 07, 2009 3:49 pm

white wrote:
still workin on it


I came.
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PostSubject: Re: is this oeganic?   Wed Oct 07, 2009 3:58 pm

have you been using tutorials or making from a reference or from memory. because someone in my school got sent to the deans for making that from a tutorial (his teacher is a fag, doesnt let them make weapons, im so glad i dont have him)

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PostSubject: Re: is this oeganic?   Wed Oct 07, 2009 4:24 pm

reference frm a pic... can u help me use 3ds max cause i just bought max 2009 n i wana use it but idk where ti start.... lol
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PostSubject: Re: is this oeganic?   Wed Oct 07, 2009 4:50 pm

well you gotta be more specific, for now i can just tell you the shortcut keys.

Q - Standard Select
W - Move
E - Rotate
R - Scale
F - Front viewport
T - Top viewport
L - Left viewport
Z - Zooms in on the selected object(s)
M - Opens the material library
V - Dropdown menu for viewport selection
X - Turn on/off the Transform Gizmo (if the little symbol for moving an object along the axes disappears, press x)
Space - Locks your file (if you find yourself unable to edit anything in your file, press space)
F10 - Rendering menu
1 - Vertex Mode in Editable Poly
2 - Line Mode in Editable Poly
4 - Face mode in Editable Poly
Alt+W - Only one viewport will be shown on the screen (I like to work this way, using the hotkeys to switch between viewports)
Alt+Mousewheel - Rotate the viewport camera
Alt+X - Turns on X-Ray (makes your object see-through)
Ctrl+C - Creates a camera that is fitted to the current angle (most useful in perspective mode)
Shift+Leftclick (drag) - Clones the object selected and transforms it depending on what tool you have selected (e.g. if you have move on it will clone and move the clone, if you have rotate on it will clone and rotate the clone)

And that's all I can think of right now. If you have any questions feel free to PM or post or w/e.

Also, I suggest you never work on the Orthographic view. When trying to rotate in left/front/top viewports, remember to switch to perspective first.

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