| JumpModQVM | |
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TheRoob Private 2
Posts : 426 Points : -2147478299 Reputation : 0 Join date : 2009-09-04 Location : !geoip roob
| Subject: JumpModQVM Sun Aug 22, 2010 10:05 pm | |
| Hope this works!
This QVM SHOULD
-Activate Jetpack by pressing spacebar -Make the jetpack go up if space is held -When space is released the jetpack is deactivated -Not interfere with normal jetpack use!
Therefore you make hit mouse3 and remain in the air! - Attachments
- JumpModQVM.zip.zip
- You don't have permission to download attachments.
- (181 Kb) Downloaded 2 times
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null Lieutenant General
Posts : 2472 Points : -2147477922 Reputation : 5 Join date : 2008-08-22
| Subject: Re: JumpModQVM Mon Aug 23, 2010 12:15 am | |
| I'm confused by that last line with mouse3, and also how would one hover? And for the record, why did you make this lol | |
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TheRoob Private 2
Posts : 426 Points : -2147478299 Reputation : 0 Join date : 2009-09-04 Location : !geoip roob
| Subject: Re: JumpModQVM Mon Aug 23, 2010 12:19 am | |
| What I meant was, if you release space, and activate the jetpack, you'll be using it like you were in a regular game
D; | |
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vyrus@ubuntu First Lieutenant
Posts : 2549 Points : -2147478223 Reputation : 6 Join date : 2009-06-19 Age : 31 Location : level 1337 clearence required
| Subject: Re: JumpModQVM Mon Aug 23, 2010 12:22 am | |
| he made it because i approached him, ill have to have bug put this up on the server sometime and show u how awesome it can be...
ps roob, does this one have the modded speed as well? | |
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TheRoob Private 2
Posts : 426 Points : -2147478299 Reputation : 0 Join date : 2009-09-04 Location : !geoip roob
| Subject: Re: JumpModQVM Mon Aug 23, 2010 12:26 am | |
| I'm pretty sure it is - Spoiler:
#define JETPACK_FLOAT_SPEED 750.0f
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vyrus@ubuntu First Lieutenant
Posts : 2549 Points : -2147478223 Reputation : 6 Join date : 2009-06-19 Age : 31 Location : level 1337 clearence required
| Subject: Re: JumpModQVM Mon Aug 23, 2010 12:30 am | |
| yea, thats what I had left it at when we were making this, thx I had thought maybe faster but i never finished refining it 750 works | |
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null Lieutenant General
Posts : 2472 Points : -2147477922 Reputation : 5 Join date : 2008-08-22
| Subject: Re: JumpModQVM Mon Aug 23, 2010 1:46 am | |
| Idk if u guys have played the battlefront games, but there was a class called darktrooper that had a jump pack, which was basically a jetpack that gave them a very high and far jump. i think this would be cool, but it would probably only work well on big maps, since trem wasnt meant for maps as large as the ones in battlefront. | |
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vyrus@ubuntu First Lieutenant
Posts : 2549 Points : -2147478223 Reputation : 6 Join date : 2009-06-19 Age : 31 Location : level 1337 clearence required
| Subject: Re: JumpModQVM Mon Aug 23, 2010 1:56 am | |
| thats basically what this does, a very strong jump, hence ' jumpmod ' i got the idea from tribes ( if anyone's played it ) | |
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BugHuman General of the Army
Posts : 1798 Points : -2147477756 Reputation : 53 Join date : 2008-03-21
| Subject: Re: JumpModQVM Mon Aug 23, 2010 8:49 am | |
| Roob unless this has all your changed flags and the ranktest stuff. I can't put this on the server without changing admin.dats... | |
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TheRoob Private 2
Posts : 426 Points : -2147478299 Reputation : 0 Join date : 2009-09-04 Location : !geoip roob
| Subject: Re: JumpModQVM Mon Aug 23, 2010 8:00 pm | |
| JumpModQVM-Changed Flags
- Attachments
- game.zip
- You don't have permission to download attachments.
- (182 Kb) Downloaded 2 times
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vyrus@ubuntu First Lieutenant
Posts : 2549 Points : -2147478223 Reputation : 6 Join date : 2009-06-19 Age : 31 Location : level 1337 clearence required
| Subject: Re: JumpModQVM Mon Aug 23, 2010 8:11 pm | |
| WOOOT! now i can get u to try it maybe? | |
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null Lieutenant General
Posts : 2472 Points : -2147477922 Reputation : 5 Join date : 2008-08-22
| Subject: Re: JumpModQVM Mon Aug 23, 2010 9:48 pm | |
| - vyrus@ubuntu wrote:
- thats basically what this does, a very strong jump, hence ' jumpmod '
i got the idea from tribes ( if anyone's played it ) oh roob made it sound like a jetpack that is only active when you hold space, similar to holding down the mouse button in Copter. and yeah i heard of tribes some kids in my class last year were playin it, it looked simple and dumb, visually unappealing (no offense). | |
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TheRoob Private 2
Posts : 426 Points : -2147478299 Reputation : 0 Join date : 2009-09-04 Location : !geoip roob
| Subject: Re: JumpModQVM Mon Aug 23, 2010 10:07 pm | |
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vyrus@ubuntu First Lieutenant
Posts : 2549 Points : -2147478223 Reputation : 6 Join date : 2009-06-19 Age : 31 Location : level 1337 clearence required
| Subject: Re: JumpModQVM Mon Aug 23, 2010 10:09 pm | |
| - seb0910 wrote:
- vyrus@ubuntu wrote:
- thats basically what this does, a very strong jump, hence ' jumpmod '
i got the idea from tribes ( if anyone's played it ) oh roob made it sound like a jetpack that is only active when you hold space, similar to holding down the mouse button in Copter. and yeah i heard of tribes some kids in my class last year were playin it, it looked simple and dumb, visually unappealing (no offense). its old but it was awesome in its day | |
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TheRoob Private 2
Posts : 426 Points : -2147478299 Reputation : 0 Join date : 2009-09-04 Location : !geoip roob
| Subject: Re: JumpModQVM Tue Aug 24, 2010 9:27 pm | |
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