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 JumpModQVM

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TheRoob
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PostSubject: JumpModQVM   JumpModQVM Icon_minitimeSun Aug 22, 2010 10:05 pm

Hope this works!

This QVM SHOULD

-Activate Jetpack by pressing spacebar
-Make the jetpack go up if space is held
-When space is released the jetpack is deactivated
-Not interfere with normal jetpack use!

Therefore you make hit mouse3 and remain in the air!
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null
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeMon Aug 23, 2010 12:15 am

I'm confused by that last line with mouse3, and also how would one hover? And for the record, why did you make this lol
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TheRoob
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeMon Aug 23, 2010 12:19 am

What I meant was, if you release space, and activate the jetpack, you'll be using it like you were in a regular game

D;
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vyrus@ubuntu
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vyrus@ubuntu


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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeMon Aug 23, 2010 12:22 am

he made it because i approached him, ill have to have bug put this up on the server sometime and show u how awesome it can be...


ps roob, does this one have the modded speed as well?
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TheRoob
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeMon Aug 23, 2010 12:26 am

I'm pretty sure it is

Spoiler:
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vyrus@ubuntu
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeMon Aug 23, 2010 12:30 am

yea, thats what I had left it at when we were making this, thx
I had thought maybe faster but i never finished refining it
750 works
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null
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeMon Aug 23, 2010 1:46 am

Idk if u guys have played the battlefront games, but there was a class called darktrooper that had a jump pack, which was basically a jetpack that gave them a very high and far jump. i think this would be cool, but it would probably only work well on big maps, since trem wasnt meant for maps as large as the ones in battlefront.
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vyrus@ubuntu
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeMon Aug 23, 2010 1:56 am

thats basically what this does, a very strong jump, hence ' jumpmod '
i got the idea from tribes ( if anyone's played it )
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BugHuman
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeMon Aug 23, 2010 8:49 am

Roob unless this has all your changed flags and the ranktest stuff. I can't put this on the server without changing admin.dats...
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TheRoob
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeMon Aug 23, 2010 8:00 pm

JumpModQVM-Changed Flags
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vyrus@ubuntu
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeMon Aug 23, 2010 8:11 pm

WOOOT! now i can get u to try it maybe?
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null
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeMon Aug 23, 2010 9:48 pm

vyrus@ubuntu wrote:
thats basically what this does, a very strong jump, hence ' jumpmod '
i got the idea from tribes ( if anyone's played it )
oh roob made it sound like a jetpack that is only active when you hold space, similar to holding down the mouse button in Copter. and yeah i heard of tribes some kids in my class last year were playin it, it looked simple and dumb, visually unappealing (no offense).
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TheRoob
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeMon Aug 23, 2010 10:07 pm

client

Teh Client

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vyrus@ubuntu
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeMon Aug 23, 2010 10:09 pm

seb0910 wrote:
vyrus@ubuntu wrote:
thats basically what this does, a very strong jump, hence ' jumpmod '
i got the idea from tribes ( if anyone's played it )
oh roob made it sound like a jetpack that is only active when you hold space, similar to holding down the mouse button in Copter. and yeah i heard of tribes some kids in my class last year were playin it, it looked simple and dumb, visually unappealing (no offense).

its old but it was awesome in its day
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TheRoob
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitimeTue Aug 24, 2010 9:27 pm

teh linux client

.x86client
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PostSubject: Re: JumpModQVM   JumpModQVM Icon_minitime

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