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 next qvm suggestion

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Atlantis
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PostSubject: next qvm suggestion   Wed Dec 30, 2009 9:26 am

well i have a suggestion for the next qvm that we can do !pause all then unpause certain players. so if something is wrong we can pause the game and have 1 person show us.

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PostSubject: Re: next qvm suggestion   Wed Dec 30, 2009 7:41 pm

Atlantis wrote:
well i have a suggestion for the next qvm that we can do !pause all then unpause certain players. so if something is wrong we can pause the game and have 1 person show us.

what's to keep them from being shot or killed?

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PostSubject: Re: next qvm suggestion   Thu Dec 31, 2009 5:40 am

Goober wrote:
Atlantis wrote:
well i have a suggestion for the next qvm that we can do !pause all then unpause certain players. so if something is wrong we can pause the game and have 1 person show us.

what's to keep them from being shot or killed?
everyone els is paused. UBP has it and it works.

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PostSubject: Re: next qvm suggestion   Thu Dec 31, 2009 4:10 pm

when your paused, your basically frozen and cant be hurt. ive seen it done in SST where admins are in game and go afk. they will pause themselves so that they dont get killed while being away.

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PostSubject: Re: next qvm suggestion   Thu Dec 31, 2009 4:43 pm

:Lad wrote:
when your paused, your basically frozen and cant be hurt. ive seen it done in SST where admins are in game and go afk. they will pause themselves so that they dont get killed while being away.
This could be ideal to block rants from getting in base -- get in middle of hall and pause yourself. lol exploitable Very Happy

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PostSubject: Re: next qvm suggestion   Thu Dec 31, 2009 4:52 pm

Oh, I thought Atlantis was talking about pausing one person who seemed to be doing trouble or something while everyone else was playing.

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PostSubject: Re: next qvm suggestion   Thu Dec 31, 2009 6:02 pm

Goober wrote:
Oh, I thought Atlantis was talking about pausing one person who seemed to be doing trouble or something while everyone else was playing.
it could ALSO be used that way goober.

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PostSubject: Re: next qvm suggestion   Fri Jan 01, 2010 5:21 pm

linux26 wrote:
:Lad wrote:
when your paused, your basically frozen and cant be hurt. ive seen it done in SST where admins are in game and go afk. they will pause themselves so that they dont get killed while being away.
This could be ideal to block rants from getting in base -- get in middle of hall and pause yourself. lol exploitable Very Happy

lol this would be the abusive part of the rule where we would need someone around to unpause that admin if they were doing that

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PostSubject: Re: next qvm suggestion   Fri Jan 01, 2010 6:08 pm

:Lad wrote:
linux26 wrote:
:Lad wrote:
when your paused, your basically frozen and cant be hurt. ive seen it done in SST where admins are in game and go afk. they will pause themselves so that they dont get killed while being away.
This could be ideal to block rants from getting in base -- get in middle of hall and pause yourself. lol exploitable Very Happy

lol this would be the abusive part of the rule where we would need someone around to unpause that admin if they were doing that
Unless that admin has 999 Smile

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PostSubject: Re: next qvm suggestion   Fri Jan 01, 2010 7:01 pm

lol

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PostSubject: Re: next qvm suggestion   Sun Jan 03, 2010 10:54 pm

linux26 wrote:
:Lad wrote:
linux26 wrote:
:Lad wrote:
when your paused, your basically frozen and cant be hurt. ive seen it done in SST where admins are in game and go afk. they will pause themselves so that they dont get killed while being away.
This could be ideal to block rants from getting in base -- get in middle of hall and pause yourself. lol exploitable Very Happy

lol this would be the abusive part of the rule where we would need someone around to unpause that admin if they were doing that
Unless that admin has 999 Smile

A good way around that is to make the ' !paused ' person intangable like a spectator.
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PostSubject: Re: next qvm suggestion   Mon Jan 04, 2010 1:09 am

vyrus@ubuntu wrote:
linux26 wrote:
:Lad wrote:
linux26 wrote:
:Lad wrote:
when your paused, your basically frozen and cant be hurt. ive seen it done in SST where admins are in game and go afk. they will pause themselves so that they dont get killed while being away.
This could be ideal to block rants from getting in base -- get in middle of hall and pause yourself. lol exploitable Very Happy

lol this would be the abusive part of the rule where we would need someone around to unpause that admin if they were doing that
Unless that admin has 999 Smile

A good way around that is to make the ' !paused ' person intangable like a spectator.
The word you're looking for is "immaterial" but you do have a good point.

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PostSubject: Re: next qvm suggestion   Mon Jan 04, 2010 1:37 pm

so just don't give linux the pause player cmd Razz

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PostSubject: Re: next qvm suggestion   Mon Jan 04, 2010 4:36 pm

:Lad wrote:
so just don't give linux the pause player cmd Razz
Razz
Spoiler:
 

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PostSubject: Re: next qvm suggestion   Mon Jan 04, 2010 4:58 pm

lmao. so what are the chances of this getting added?

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PostSubject: Re: next qvm suggestion   Mon Jan 04, 2010 5:40 pm

Atlantis wrote:
lmao. so what are the chances of this getting added?

It has as much of a chance as getting double to get the las gun damage back down to it's normal level. I think we should do the las thing and shock some of the las noobs when we kill them.

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PostSubject: Re: next qvm suggestion   Mon Jan 04, 2010 8:47 pm

ahahahahaahahahahaahahahah agreed

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