vyrus@ubuntu First Lieutenant
Posts : 2549 Points : -2147478014 Reputation : 6 Join date : 2009-06-19 Age : 31 Location : level 1337 clearence required
| Subject: QVM compiling stuff Thu Apr 29, 2010 3:15 am | |
| I'm not posting this to report a problem, just an idea. While compiling a qvm, you take the source for tremulous, and modify the contents of the folder trunk/src/game/ . When you make this, it takes a looooong time because you make the entire source, which ends up making the entire tremulous engine. for modders that's not so great because the only file you really neeed to make is the game.qvm. I was wondering if there was an easy way of creating a trunk/game source thing of just the game folder, where the make command would only make the game folder into the game file.... perhaps linux you could give me some input on this, looking at the makefile and such it looks pretty complicated, but if it works it would save me a lot of time... | |
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doublehex Lieutenant General
Posts : 287 Points : -2147477792 Reputation : 9 Join date : 2008-11-09
| Subject: Re: QVM compiling stuff Sat May 01, 2010 10:41 pm | |
| yes, create a file called "makefile.local" and inside add this exact block: - Code:
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BUILD_CLIENT =0 BUILD_CLIENT_SMP =0 BUILD_SERVER =0 BUILD_GAME_SO =0 BUILD_GAME_QVM =1 BUILD_MASTER_SERVER =0 | |
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