| /devovle b4 death | |
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Alpha First Lieutenant
Posts : 224 Points : 5866 Reputation : 1 Join date : 2009-07-04 Location : My House
| Subject: /devovle b4 death Tue Dec 08, 2009 8:05 pm | |
| every1 noes if some1 have /devolve binded they will do that b4 there killed, and it ruins the game. im asking if it can be against the rules to do this | |
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null Lieutenant General
Posts : 2472 Points : -2147477921 Reputation : 5 Join date : 2008-08-22
| Subject: Re: /devovle b4 death Tue Dec 08, 2009 8:20 pm | |
| Specifically he is referring to the player Tetra-something who renames to BOMB. This asshole shithead always runs in, snipes, then runs away, but if you chase him he devolves devolves before dying. I realize that there are ups and downs to this, but it's fuckin annoying when you think you're about to earn a goon kill and then this motherfucker goes dretch, and I support Alpha's proposal. | |
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J5 Private 2
Posts : 6 Points : 5380 Reputation : -2 Join date : 2009-08-10
| Subject: Re: /devovle b4 death Tue Dec 08, 2009 9:11 pm | |
| I have one thing to say about this...................................... | |
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Alpha First Lieutenant
Posts : 224 Points : 5866 Reputation : 1 Join date : 2009-07-04 Location : My House
| Subject: Re: /devovle b4 death Tue Dec 08, 2009 9:21 pm | |
| J5 is tetra if any1 is wondering | |
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BugHuman General of the Army
Posts : 1798 Points : -2147477755 Reputation : 53 Join date : 2008-03-21
| Subject: Re: /devovle b4 death Tue Dec 08, 2009 9:50 pm | |
| Well....it takes 2 evos to devolve...so....if he keeps doing it...he will run out of evos..... | |
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J5 Private 2
Posts : 6 Points : 5380 Reputation : -2 Join date : 2009-08-10
| Subject: Re: /devovle b4 death Tue Dec 08, 2009 9:50 pm | |
| - BugHuman wrote:
- Well....it takes 2 evos to devolve...so....if he keeps doing it...he will run out of evos.....
So devolving isnt a kickable offence ? If so tell alpha stop bugging me so much | |
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:Lad Lieutenant General
Posts : 1859 Points : -2147478176 Reputation : 20 Join date : 2009-05-04 Age : 33 Location : Just Barely South of Canada
| Subject: Re: /devovle b4 death Tue Dec 08, 2009 11:37 pm | |
| - seb0910 wrote:
- Specifically he is referring to the player Tetra-something who renames to BOMB. This asshole shithead always runs in, snipes, then runs away, but if you chase him he devolves devolves before dying. I realize that there are ups and downs to this, but it's fuckin annoying when you think you're about to earn a goon kill and then this motherfucker goes dretch, and I support Alpha's proposal.
so stop camping cuz it sounds like alot of damage is done by campers so they dont really "deserve" that kill. And yes, it costs evos so he must be playing smart at least. | |
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Atlantis First Lieutenant
Posts : 1936 Points : 7220 Reputation : 19 Join date : 2009-08-18
| Subject: Re: /devovle b4 death Wed Dec 09, 2009 6:32 am | |
| devolve needs to be limited. like evolving is. like cant devolve to close to humans. | |
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null Lieutenant General
Posts : 2472 Points : -2147477921 Reputation : 5 Join date : 2008-08-22
| Subject: Re: /devovle b4 death Wed Dec 09, 2009 11:12 am | |
| - Atlantis wrote:
- devolve needs to be limited. like evolving is. like cant devolve to close to humans.
i like this idea. and yea i know he loses evos everytime but that doesnt count for anything when your team feeds like crazy. and lad you sorta have to camp if you're a) built in on both sides (we had destroyed their default and pushed them outside) and b) get triple teamed by goons and a rant everytime yout try to take out the tubes. this was a 4v4, so we didn't really have much assault options here. btw J5 you're a fucking cunt | |
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J5 Private 2
Posts : 6 Points : 5380 Reputation : -2 Join date : 2009-08-10
| Subject: Re: /devovle b4 death Wed Dec 09, 2009 3:42 pm | |
| - seb0910 wrote:
- Atlantis wrote:
- devolve needs to be limited. like evolving is. like cant devolve to close to humans.
i like this idea.
and yea i know he loses evos everytime but that doesnt count for anything when your team feeds like crazy. and lad you sorta have to camp if you're a) built in on both sides (we had destroyed their default and pushed them outside) and b) get triple teamed by goons and a rant everytime yout try to take out the tubes. this was a 4v4, so we didn't really have much assault options here.
btw J5 you're a fucking cunt Sounds like you need a new strategy ? just a thought . I'd be happy with 4 evo devolve Cost, Id still Pwn you hard | |
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linux26 Lieutenant General
Posts : 1350 Points : -2147477922 Reputation : 57 Join date : 2008-08-24 Location : シ
| Subject: Re: /devovle b4 death Wed Dec 09, 2009 4:50 pm | |
| - J5 wrote:
- seb0910 wrote:
- Atlantis wrote:
- devolve needs to be limited. like evolving is. like cant devolve to close to humans.
i like this idea.
and yea i know he loses evos everytime but that doesnt count for anything when your team feeds like crazy. and lad you sorta have to camp if you're a) built in on both sides (we had destroyed their default and pushed them outside) and b) get triple teamed by goons and a rant everytime yout try to take out the tubes. this was a 4v4, so we didn't really have much assault options here.
btw J5 you're a fucking cunt
Sounds like you need a new strategy ? just a thought . I'd be happy with 4 evo devolve Cost, Id still Pwn you hard I say we keep devolving in, it's fun to abuse it and it's fun to kill people who abuse it. And it's fun because it makes the humans rage about the same way aliens rage at lasgun jetcampers. | |
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:Lad Lieutenant General
Posts : 1859 Points : -2147478176 Reputation : 20 Join date : 2009-05-04 Age : 33 Location : Just Barely South of Canada
| Subject: Re: /devovle b4 death Wed Dec 09, 2009 5:29 pm | |
| exactly, it's our best chance against all those modded weapons when theirs always a constant camp. I haven't been around to play at unlimited though, because I'm on strike against unlimited while the new rotation is in effect. | |
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null Lieutenant General
Posts : 2472 Points : -2147477921 Reputation : 5 Join date : 2008-08-22
| Subject: Re: /devovle b4 death Wed Dec 09, 2009 6:47 pm | |
| - J5 wrote:
- seb0910 wrote:
- Atlantis wrote:
- devolve needs to be limited. like evolving is. like cant devolve to close to humans.
i like this idea.
and yea i know he loses evos everytime but that doesnt count for anything when your team feeds like crazy. and lad you sorta have to camp if you're a) built in on both sides (we had destroyed their default and pushed them outside) and b) get triple teamed by goons and a rant everytime yout try to take out the tubes. this was a 4v4, so we didn't really have much assault options here.
btw J5 you're a fucking cunt
Sounds like you need a new strategy ? just a thought . I'd be happy with 4 evo devolve Cost, Id still Pwn you hard you're still a cunt and i dont think alpha said we should remove devolve, just tweak it a little. as for the modded weapons, i think that rule's gay. i was gonna make an analogy, but i think i'll leave it at that. | |
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Atlantis First Lieutenant
Posts : 1936 Points : 7220 Reputation : 19 Join date : 2009-08-18
| Subject: Re: /devovle b4 death Wed Dec 09, 2009 7:14 pm | |
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Last edited by Atlantis on Wed Dec 09, 2009 7:17 pm; edited 1 time in total | |
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null Lieutenant General
Posts : 2472 Points : -2147477921 Reputation : 5 Join date : 2008-08-22
| Subject: Re: /devovle b4 death Wed Dec 09, 2009 7:16 pm | |
| no i meant alpha. lin was saying that "we should keep devolving", suggesting that the topic was about removing devolving, and I was just stating that when alpha made this topic, he was in no way suggesting we remove devolving. | |
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Atlantis First Lieutenant
Posts : 1936 Points : 7220 Reputation : 19 Join date : 2009-08-18
| Subject: Re: /devovle b4 death Wed Dec 09, 2009 7:17 pm | |
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:Lad Lieutenant General
Posts : 1859 Points : -2147478176 Reputation : 20 Join date : 2009-05-04 Age : 33 Location : Just Barely South of Canada
| Subject: Re: /devovle b4 death Wed Dec 09, 2009 7:49 pm | |
| now that I look at his first post, I laughed. Why make something against the rules if NOONE can do it and it can just as easily be taken out. Idk just saying his first post is vague. | |
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J5 Private 2
Posts : 6 Points : 5380 Reputation : -2 Join date : 2009-08-10
| Subject: Re: /devovle b4 death Wed Dec 09, 2009 8:22 pm | |
| - :Lad wrote:
- now that I look at his first post, I laughed. Why make something against the rules if NOONE can do it and it can just as easily be taken out. Idk just saying his first post is vague.
/THREAD | |
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Alpha First Lieutenant
Posts : 224 Points : 5866 Reputation : 1 Join date : 2009-07-04 Location : My House
| Subject: Re: /devovle b4 death Wed Dec 09, 2009 10:07 pm | |
| wat im saying is make it against the rules to /devolve to get out of death, not remove it. Devolve is useful when u cant get somewhere as a bigger alien, but its annoying when some1 abuses it to keep evos. thats just like a human loosing all there upgrades b4 dying, but they cant cause theres not arms all over the map. Devolve to avoid death is an unfair thing because humans can do crap to stop it | |
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